ColorMap Fx
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Palette image colorization effect for Unity Urp
Controlled via volume profile, works as render feature
Image colorized using Gradient Map concept with value mask over the palette color replacement mapped by curve
Gradients support runtime blending and can be used for palette swapping, light and shadow correction, heavy stylization of the entire image or creating short fx events or static pulsing of light.
Custom color palettes realized as a set of colors(png image) to snap an image in to the palette (many palettes can be downloaded from lospec) the palette is applied with curve blending so that you can adjust its effect on dark or light areas of the image, while blending it with a gradient mask or based on its transparency.
Work as a Render Feature with auto installation Capable with RenderGraph and Unity 6 available on the
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Part of Artwork Project
All effects can work individually or as a part of VolFx
Comments
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Used this for my game Fishin' For Fishies to make a day night cycle! 10/10